Quico interacts with chalk drawings and symbols on the walls of his imagined world of Brazilian favelas. This is a puzzle platformer game in which a large part is learning to harness Monsters emotions, including his addiction to frogs. Papa & Yo is mostly based in an imaginary world created by Quico to understand his reality, however parts of real world make their way into the game as the story progresses. It is a direct allegory for Vander Cabellero's childhood and his father's alcoholism. Papo & Yo (pronounced "Papo y Yo") was developed by Canadian studio Minority, with Vander Caballero as creative director.
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